For those who have not been reading along, I am reviewing Fallout 4 over three weeks. The first week was gameplay and the second week was story. This week will be an overall wrap up on my feelings of the game.
Fallout 4 is a good game. It is very impressive both visually and technically. It suffers from a poorly written plot, but that doesn’t really detract from a truly amazing amount of fun that you could have in it. It is hard, however, to get to that fun, as it is locked behind a few systems that seem pointless and useless. The base making system is a cool addition to the various systems at play in a Fallout game. It is one that was modded into Fallout 3 and New Vegas but I honestly didn’t have much fun playing with it and stopped playing it for the same reason that I stopped playing Minecraft; I ended up being bored just putting walls around my castle.
The base building system is also very confusing and poorly explained. One mission told me to make a garden for my town. I was told to get fruit of various kinds for my villagers to enjoy, one of these fruit types was called a mutfruit. I wandered around for fifteen minutes and found a wild mutfruit. I was bored and annoyed with how little progress I had made so I quickly ran back to town and entered the editing menu to plant the fruit. However, it said I didn’t have any mutfriut. After 10 minutes of trying to figure out what had happened, I realized that it wanted mutfriut, not wild mutfruit. I turned of my PS4 out of annoyance.
Fallout 4 is by no means a bad game. If you liked Fallout 3 or New Vegas, then you will enjoy Fallout 4 but its nothing crazy. There is no fantastic mind blowing twist. There is one cool mission that is very memorable but only because it does something really novel that most western RPG’s don’t do. If you crave a new Fallout experience then play this game, but everyone else should save your money for the better releases this year like Bloodborne or Soma.
To read more from Checkpoint, check out Fallout 4 review part 2.